GTA Online uses Rockstar’s proprietary anti‑cheat system together with BattlEye to protect multiplayer sessions from cheating and unauthorized third‑party interference.
Yes - we track law enforcement presence, vehicle IDs, and bounty amounts for strategic evasion.
No - movement speed is capped to mimic legitimate boost glitches, avoiding statistical anomalies.
Yes - compatible with most FiveM scripts and community servers that allow client-side modifications.