Rainbow Six Siege uses BattleEye as its primary anti-cheat system. BattleEye operates by monitoring gameplay for suspicious behavior, detecting known cheat software, and employing both server-side and client-side detection methods to prevent cheating during matches.
Yes - features work identically regardless of operator choice, including unique abilities and gadgets.
No - movement speed is synchronized with server tick rate to prevent rubberbanding.
None reported to date. Our clients use encrypted packet spoofing and avoid known ban triggers.